What is singaccord?SingAccord is a patent-pending way to help non-musicians sing along with new songs. It's specifically-optimized for Church congregations. 85-90% of 'regular' people can figure out how SingAccord works to their own level of musical skill merely by watching just 2 demo songs. They can then sing along with new songs, the first time.
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Why does SingAccord need partners?SingAccord is just a way to visually represent lyrics, rhythm and pitch. The current app is just a proof-of-concept. Many important features only work once it's been integrated into your products.
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See your industry below to learn how supporting SingAccord directly benefits the congregations.
Slide-show softwareMany worship leaders like to change the order of songs live, but the current SingAccord app just exports a video which they drop into your app, which means they can't change the order of the songs, live. Furthermore, many of them want more advanced graphical styles, and it makes no sense for me to write all that code, just for you to have to duplicate it.
Contact me to get a license to build SingAccord into your app. |
multi-tracks SoftwareSingAccord associates what people hear with what they see. Many church worship bands use multi-tracks, but with the current SingAccord app exporting videos, they would only have a guide / click track. To use multi-tracks with SingAccord, they'd have to import everything into a video editor and carefully sync it all up.
Contact me to get a license to build SingAccord into your app. |
Worship music publishers / retailersWorship leaders want the songs their congregation loves, and you already sell lead sheets. But the .pdf's or Finale files you sell today will could never be compatible with SingAccord.
To support all the features, like pick-up beats, you'll need to sell your songs in *.singaccordsong file format, SingAccord's internal song format. Later this year we'll release an app that converts songs from MusicXML (easily exportable from Finale or Sibelius) into *.singaccordsong, and enables precise editing of song files, showing you exactly what they'll look like when drawn in SingAccord. |
Worship Music ComposersWe know what you're doing. Since everyone is just throwing lyrics-on-slides, you're using repetition to induce memorization. Which means your songs are composed of 2 or 3 "tags" you repeat 12-20 times each in the song. You wish you were allowed to write more "flavorful" songs, and the congregation wishes you would, too.
Well, now with SingAccord, they can sing along the first time with more complex songs. If you'd like me to hook you up with churches who are testing SingAccord with their congregations, contact us. We're always looking to test great songs no one has heard. |
Work flows
SingAccord is designed to be licensed into your tech and work with your existing workflows.
Music PublishersThe forthcoming SingAccord Song Editor will import MusicXML files, exportable from all major music composition apps, such as Finale or Sibelius. Tweak things like pickup beats, section titles, and articulation. Then you export a *.singaccordsong file. All apps which display SingAccord notation can import the *.singaccordsong file format.
If your app already handles music in a custom format that knows about things like rhythm and pitch, you'll find converting into *.singaccordsong is a breeze, it's just JSON. |
DisplayA C++ library is under development which can do the complete loop from opening a *.singaccordsong file, to computing layout, to exporting SVG for rendering.
Yeah, I know, I hate C++, too. BUT, all major platforms can call into C++ through various shims, including the web browsers through WebAssembly. You supply lambdas (closures) to allow your UI framework to perform specific calculations related to measuring text during layout. You can then either use the included SVG export function to render the notation or use the geometry from output of the layout pass to write your own drawing code with your preferred UI framework. Because there is no common framework for animations, so you'll do animations yourself, but they are very simple, just simple cross fading, and 1 constant-speed move per musical line. |